Showing posts with label Sloodle. Show all posts
Showing posts with label Sloodle. Show all posts

Virtual worlds in education and Moodle

Today I'd like to share with you my recent paper about using virtual worlds in education, with a special focus on how we can use virtual worlds with Moodle. I wanted this paper to be a basic introduction to why virtual worlds are good for education, and also provide a basic overview of some of the most interesting virtual worlds/tools on the market today.
Here is the embedded version from Scribd:
I presented this paper at the 3rd International Slovenian MoodleMoot with a live demonstration of Webline.lite (a super easy way to add avatars to any website), and I hope I managed to encourage some teachers to think about virtual worlds as a possible addition to their online courses. This year I was positively surprised to hear so many teachers using blogs and wikis in their classrooms, so perhaps next year I won't be the only weirdo talking about virtual worlds anymore :)

Slovenian MoodleMoot'08 International Section Speaker List

The preparations for the upcoming MoodleMoot in Koper, Slovenia are in full swing not just in real life, but also (this year for the first time!) in Second Life. Today we've just successfully installed and tested the Sloodle WebIntercom, which will make communication between real and virtual conference attendees even easier through the conference Moodle site. And we also have the list of presenters for the International Section of the conference, which will be partially broadcasted into Second Life and partially taking place in SL. Many thanks to all that agreed to present!

So here is the basic info for the international section:



2nd International Slovenian MoodleMoot 2008
Friday, June 6th, 2008

International Section – between real and Second Life®

SLURL: http://slurl.com/secondlife/Rockcliffe%20X/131/38/21

CET 5 PM – 6.30 PM
SLT 8 AM - 9.30 AM
(Check your time zone)


Real life

Using Moodle for the international study programme Media Production Management
dr. Peter Purg, University of Primorska, Faculty of management Koper and Institute and academia for multimedia Ljubljana

Moodling in a business school in Slovenia
dr. Viktorija Sulčič, University of Primorska, Faculty of management Koper
Alja Sulčič, Artesia Ljubljana, Slovenia


Second Life

Second Life Education: In Medius Rez
Chris Surridge (SL Christopher Flow), South Korea

Sloodle community
Giannina Rossini, UK

Sloodle 0.3 – Improving Web and Virtual World Integration
dr. Daniel Livingstone (SL Buddy Sprocket), University of Paisley, UK




Hope to see you there! :)

How could we make Second Life more teacher friendly?

A few days ago I was watching Daniel Livingstone's presentation Immersive and Web-Based Virtual Learning Environments, and although most of the things he talked about were not new to me, it did strike me that teaching in Second Life at the moment is no piece of cake if you don't have certain technical skills. Sloodle is an interesting project that tries to make Second Life more teacher friendly, but can you imagine an average teacher (who has already struggled to learn how to use Moodle) installing Sloodle and setting it up with his or her own Moodle site? Or setting up a quiz for students within Second Life by finding and modifying a quiz script? I honestly can't, and I think that until we can make teaching in Second Life as easy as using a web-based learning system like Moodle, I don't think we can expect a lot of existing teachers to do any serious teaching in Second Life (for the sake of the argument let's just say that Second Life (or a similar virtual world) is an environment we want to use in education, and that we want to have our teachers to teach in it). You all probably know that it's difficult enough to explain what Second Life is all about, not to mention convincing teachers to get an account and get seriously involved in it!
Teaching in Second Life can be confusing
So, what would we need to make Second Life more teacher friendly and consequently more student friendly? I think the best way to achieve that would be to integrate some teaching and learning tools right into the Second Life (or any other virtual world) client. Let me give you an example of how that could look like.

First, a quick look back in time. The things we have to do right now in Second Life to set up a quiz or a similar activity remind me of the internet in the middle of the nineties. Back then, internet was a cool thing tool that most people were still unaware or even afraid of. It was really cool to have your own website, but it was not easy. You had to get some server space, learn HTML (remember how proud we were when we managed to use frames? ;) ), and then you had to know how to upload files. Argh. Only the real enthusiasts bothered to learn all that. Compare that with the ease with which you can nowadays create (and publish) a website in iWeb or the wonderful one click web publishing - everything is so easy that even my grandfather was able to learn how to blog in a few hours! And that's just how Second Life should become if we want more people to adopt it. We need better interfaces, more interactivity, and the ability to create content without the need to edit the scripts directly. Everything should be as easy as blogging with the Sloodle Toolbar currently is (well, once you manage to set it up :) ).

What we'd need is a user-friendly tool with which we could manage our courses. The best would be if learning management tools were available right in Second Life - in a similar way that group administration works right now. Can you image how great it would be if we had an extra "Learning" button somewhere in the SL interface? This button could open a list of all courses an avatar is currently attending or teaching. With a few clicks, you could get more info on each of our courses, search for new courses, start your own course etc.. Right now there are already many interesting courses that are being taught in Second Life (not just by educational institutions, but also by individual residents), but no easy way to find them and keep track of them.
Learning and Teaching in Second Life
I think every Second Life resident should be able to set up a course - pretty much like you can create your own group. Linden Labs could charge a small fee to open a course (as it does with groups), and have special discounts for large educational institutions that provide more courses. As a teacher of a course you should be able to change some basic settings, manage the list of participants (students and teachers/tutors) in each course, make course materials and notes available to students, have a list of assignments with deadlines and grades, have the ability to view attendance stats in your virtual classroom (a certain space on a land you or your institution owns), have the ability to set up and rez objects that contain a certain script with a few clicks without having to manually edit the script (a quiz chair for example or and info point for students) etc. Of course, it'd be great if you could connect this teacher tool to other learning environments (Moodle or others) with just a few clicks, and even able to view and edit the content of SL courses on the web. They say that a picture is worth a thousand words, so let's try to imagine how such a tool could look like:

Course management in Second Life
And then of course, students should in my opinion also get some help to keep track of their courses in the 3D virtual environment. They should be able to view basic course materials, send messages to the teacher and other students (either using the virtual world's IM channels or maybe even send IMs to other chat clients outside the virtual world - Skype, Google Talk, ICQ etc.), get reminded of upcoming lessons (wouldn't it be great if you were automatically offered a teleport to the class location 5 minutes before the start of the lesson?), receive notices of changes, have the ability to upload reports, write posts, answer quizzes, rate courses etc. Of course, the content of all their courses should also be accessible through a web browser and on any mobile device.

These are just a few ideas of how I think future teacher/students tools in 3D online virtual worlds should look like. I don't think it'd be a good idea to build an education-only virtual world (some sort of 3D Moodle) that focuses just on education - at least not until our avatars are able to travel between different worlds with all their luggage. In my opinion we need to provide better support for education in existing virtual worlds - education is after all one of the very important aspects of our lives, so why shouldn't it be more visible and better supported in the so called real-life simulations? I hope we will start seeing more tools like this soon, and that providing such tools will make second life easier for both "virtual" teachers and students. As virtual worlds are slowly making their way into mainstream and evolving in more open and connected spaces we now have the opportunity (and perhaps even a moral obligation) to bring out our own ideas about the future of education in virtual worlds and also demand better support for teachers and students in these new environments. That is why I would like to end this post by asking you, dear reader, this question:

What do you personally think should the killer app or tool for teaching in virtual worlds be like if it were to bring 3D immersive environments a step closer to the average teacher and make studying in these environments easier to follow for learners?

Report: First Slovenian Moodle Moot

The first Slovenian Moodle Moot took place yesterday in Koper (my hometown :) ). The Moot was hosted at my faculty, and we had over 60 delegates from all over our country (and also abroad). We were able to listen to over 30 interesting presentations, during which we learned about how Moodle is being used in different schools, at different levels, and for different course subjects. It was also a great opportunity to meet new people, exchange ideas, and also have a great time on the Slovenian coast (we managed to arrange a nice, warm and sunny day ;) ).

Most of the conference was in Slovenian, but we also had an international section, in which our Austrian and Italian friends presented their work. I was especially excited about having our Austrian friends over, whom we actually met through moodle.org! Thank you so much Peter and Sabrina for coming and presenting some of your work! :)

Here is a photo from the beginning of the international section, with me as the section moderator, and Peter and Sabrina preparing for their presentation, which was supported by Persony, a really great web conferencing tool:

Photo by Alen Ježovnik

At the conference I also presented my own paper on the subject of Sloodle. My presentation was the last of the day, and I think I did a decent job - judging from the feedback from the audience and their questions :) After the conference I also had a brief presentation of Second Life for those that were interested, and I hope I managed to present the existing potential of virtual worlds well enough.

So, the event was delivered without any major problems, and I think that all of our delegates were able to find something useful at our first Moodle Moot. I definitely hope we'll have another event like this again in the next year.

I'd like to finish this report by posting my own Sloodle presentation, and the two videos I've used during my presentation (I only had 10 minutes to present everything, so I had to keep the videos short). Here are the slides I used (translated in English):

A short video about Second Life (it was played on slide 3):

And a short demonstration of how the Sloodle Toolbar works (played on slide 7):

(By the way: we also had my Moodle presentation video playing in the coffee room and before the start of the conference.)

If you'd like to know more about our conference or my presentation, please leave a comment here or email me (ialja(at)mac(dot)com).