3G BlackBerry Tour Goes on Sale July 12 at Verizon Wireless
Sprint Announces Availability of the Motorola Clutch i465
Review: Griffin Navigate FM iPod Controller
1). FM capabilities
2). In-line Remote Function w/ Display
3). Adding some wire extension to your headphones while keeping your device tucked away out of harms way
Then the Griffin Navigate (MSRP $59, Amazon $39 Shipped) might be designed for you. As for me, I can see the appeal of having this inline remote clipped to my messenger back as I trek my way into the Big Apple for work every morning or keep my iPhone tucked away safely in my car's armrest utilizing the inline remote to navigate, however, I am not sure if I feel the same way after testing the device; simply put, it adds a bit more of chaos in exchange for small enhancement in features, I'll go over my thoughts feature by feature.
Griffin Navigate is an elegant piece of hardware that is light weight, compact and good looking. With a matching polished rim around its fascia, it matches up to an iPhone quite nicely. However, I find the build quality a little lacking. For instance, the little lock switch on top of the remote doesn't feel like it has a solid mechanism; the buttons on the remote can feel a bit flimsy and can they aren't level to one another (some feels recessed compared to others).
FM Capabilities: This function worked as promised which is an added bonus, however, because it draws its power from your iPod's battery, you'd be draining your device while using it, it would be nice to have a dedicated battery on device which can power itself or serve as a power reserve for the iPhone.
Inline Remote w/ Display: I must say, the OLED display on this remote is crystal clear, very cool! The remote itself does the function of selecting between FM->iPod->Playlist->Artist->EQ and more... The problem I have with the display is that it doesn't display the artist or song title while playing songs which renders the display kind of useless. This is not helpful if I have my iPhone or iPod tucked away in my bag or elsewhere. The back of the remote has a handy clip which can be useful to wear.
I would say that if your environment requires you to keep your iPod or iPhone out of sight and you want more control with some level of display info on an inline remote, this gadget is definitely for you. For the average Joes, this one might not be all that necessary.
How to unlock your iPhone 3G (3.0 Firmware)
Unlocking and jailbreaking an iPhone can be intimedating and scary at times. While the iPhone Dev Team kicks ass in writing hacking software, they aren't always the best in documenting the process to free your iPhone or iPhone 3G. Gizmodo published a handy step-by-step guide to show you how it can be done. Personally, I found the two step (redsn0w via app + ultrasn0w via browser) combination a bit unique. Essentially, for this round, instead of jailbreaking AND unlocking your device at once, they break it up into two separate steps.
As always, there is no garantee it will work so take your time and good luck!
Greg's Weekly Mobile Articles Roundup
*Microsoft expects 5-10% increase on mobile advertising within five years
*Big mpact for YouTube, thanks to iPhone 3GS video upload feature
*Will Nokia use Maemo (Linux) instead of Symbian?
*RIM figures..
*Many French iPhone 3G buyers used to own a BlackBerry (12%)
*Best article of the week: Tips on how to take your eBiz to Mobile Commerce
Amazon Casio Pathfinder PAW-1300Y-1VCR Back in Stock
Mobile Experience and the Sport of Golf
I was more interested in the mobile applications for Golf enthuaists since most new smartphones now come with GPS already. So I took a look around the Apple App store and was able to quickly find a handful of Golf Range applications. The price range went from FREE to $34.99. Most of them will offer some form of course map (using Google Maps or else) and provide your distance to the flag. This is very cool for two reasons: 1). You can't beat the price, even for the most expensive application, its still a fraction of what you'd pay for a dedicated device and 2). You'd already have your iPhone 3G with you and you can avoid having to carry another dedicated GPS device.
For those interested, log on to the App store and search for "Golf GPS" and start to enjoy your game.
RealPlayer Plus SP available for Blackberry
Sony Ericsson Announces the Ultra Compact Slider T715
Verizon Wireless Introduces the HTC Ozone Smartphone
HTC Hero 1st Android Phone to Ship with Adobe Flash
HTC Introduces the Hero Powered by Android with HTC Sense
Review: SPRACHT Blu Note A2DP Bluetooth Speaker
Why?
Maybe because SPRACHT did an excellent job with this speaker's design and usability or maybe because streaming your iPhone music wirelessly is totally convenient. Whatever it is, I am loving it. Incase you didn't know, SPRACHT makes some of the best bluetooth speakers (high quality business applications).
Connection
The SPRACHT AURA BLU NOTE speaker system is very easy to operate. You hold on to the power button to turn it on or off. When you are ready to pair, simply hold down the "PTT" button to turn it into discovery mode. Once paired, it will easily sync in future operations. Between opening the box until I finished pairing my iPhone, it took all but 5 minutes.
Build
The BLU NOTE is a well-built little speaker system. The silver finish w/ polished buttons look elegant and promotes a modern minimalist design. Just like my review of the SPRACHT AURA Bluetooth Conference Speaker, this product is built sturdy and well worth the asking price of $129 (Amazon $92). It can be powered by an AC adaptor or 4 AA batteries (both included). If you have another audio source, there is also a 3.5mm aux input on the back side along with a short 3.5mm cable included in the package.
Sound Quality
The sound quality is not bad; about as good as any portable stereo system. There are two buttons to adjust sound output (Stereo Widening or BASS Boost). When I crank up the volume, strong BASS frequencies can make the tiny speakers to distort, no surprise there. When you place a call, the Blu Note works as a great portable wireless conference speaker system.
User Feedback
I was surprisingly pleased with this speaker system. It was such a cool novelty to bring my iPhone 15 feet away from the speaker and control my playlist "remotely". No more getting up from the bar stool and change the songs from my old iPod speaker w/ dock design. Don't get me wrong, this portable speaker is a great travel companion but I wish SPRACHT would also offer a larger unit aiming for premium sound quality. One other thing less than desired is the lack of volume control from (atleast) my iPhone; as soon as you pair the iPhone, the volume bar sets to the middle and you have to adjust audio volume from the speaker itself.
If you've been looking for a portable bluetooth A2DP stereo speaker system that is reliable and good looking, look no further, SPRACHT AURA BLU NOTE is a solid contender.
Introducing Android 1.5 NDK, Release 1
Many of you have been asking for the ability to call into native code from your Android applications. I'm glad to announce that developers can now download the Android Native Development Kit from the Android developer site.
As you know, Android applications run in the Dalvik virtual machine. The NDK allows developers to implement parts of these applications using native-code languages such as C and C++. This can provide benefits to certain kinds of applications.
The NDK provides:
- a set of tools and build files used to generate native code libraries from C and C++ sources
- a way to embed the corresponding native libraries into application packages files (.apks) that can be deployed on Android devices
- a set of native system headers and libraries that will be supported in all future releases of the Android platform, starting from Android 1.5 documentation, samples and tutorials
This release of the NDK supports the ARMv5TE machine instruction set and provides stable headers for:
- libc, the standard C library
- libm, the standard math library
- the JNI interface
- libz, the common ZLib compression library
- liblog, used to send logcat messages to the kernel
Keep in mind that using the NDK will not be relevant for all Android applications. As a developer, you will need to balance its benefits against its drawbacks, which are numerous! Your application will be more complicated, have reduced compatibility, have no access to framework APIs, and be harder to debug. That said, some applications that have self-contained, CPU-intensive operations that don't allocate much memory may still benefit from increased performance and the ability to reuse existing code. Some examples are signal processing, intensive physics simulations, and some kinds of data processing.
For any questions on the NDK, please join the Android NDK forum.
Have fun.
HTC Hero Revealed, Only Looks Thin from this Image
The phone is a bit thick and still has the annoying looking chin. The good news is that it has a 3.5mm headphone jack, runs on Android (Not the total Google Experience, no logos or over the air OS update feature) but has the latest "SENSE UI" by HTC (much like the TouchFlo), more spec info here.
Overall, this phone is pretty capable of running side by side with the best of them out there. If only they got rid of that little chin...
Two videos for mobile app developers
--Motorola is starting the online publicity for its upcoming Android-based smartphones. They did a brief interview with me, asking how mobile app developers can distribute their software (link).
--Elia Freedman of Infinity Softworks did a great presentation on his experiences selling through the iPhone App Store, and the lessons he has learned. It’s well worth watching the video here.
It's best to watch both of these, and think about them, before you develop your mobile app.
Samsung Innovation Quest 2009 debuts, asks you to develop widgets for the Omnia HD
Vodafone’s Samsung Blade is an S5600 remake
Samsung Pixon 12’s price in Spain: €639, unlocked
LG KT878 and KV920 announced for China
Bharti Airtel launches the HTC Magic – India’s first Android phone
Motorola Karma QA1 for AT&T now official
WM 6.5 HTC Firestone shows up again
Nokia Ovi Suite 2.0 Beta announced, available for download
Samsung S8000 Jet, a samsung mobile phone with jet speed
as it's name Samsung S8000 is a very speed phone. it has a very powerful 800Mhz processor and 256Mb RAM. actually this phone has all features you need. the display is 3.1 inch AMOLED resistive touchscreen and the resolution is 480X800 pixels.
this phone runs with Samsung OS. there are many specifications in this OS. like in HTC phones this has a TouchWiz v2.0 UI technology interface. Samsung S8000 has an Accelerometer sensor and the user interface is motion sensitive.
Samsung S8000 has very high quality sound. it has a sound technology named Digital Natural Sound Engine. also it has a 3.5mm audio jack. S8000 available with 2GB and 8GB internal memory versions. it allows up to 16GB memory cards. S8000 supports 3.6Mbps HSDPA connectivity. also it has Wi-Fi and bluetooth.
Like many previous Samsung phones, S8000 also has a high quality 5Mp camera. the maximum picture resolution is 2592 x 1944 pixels and the camera comes with a LED flash. it support 30fps video recording with 720x480 maximum resolution.
other features
- Digital compass
- Media Gate 3D
- Smart unlock
- MP3/WMA/AAC/WAV player
- DivX/XviD/H.263/H.264/MPEG4/WMV player
Nokia N96
PS3 Call of Duty 4 - $28 Shipped @ Amazon
Quick Gripe About iPhone 3.0
Phone reacts slower and sluggish...
* Select an input form field can take a long time before phone reacts
* The phone/dialer screen freezes on me after a miss call or end call
It crashed on me a couple of times as well...
Ringtone Laugh Factory iPhone App
RIM still a contender to Apple as it ships 7.8M Blackberries this quarter
T-Mobile to Start Selling the 3G Enable HTC Dash
LG Electronics Announces the LG-GM730 Smartphone
RIM and Sprint Announce the BlackBerry Tour Smartphone
Ringtones Location
1. On SDCard. /sdcard/Music/ringtones
2. On filesystem. /system/media/audio/ringtones
(You need to mount /system read-write)
iPhone 3G[S] Not all that Speedy!
Apparently, the 7.2Mbps hardware spec bump in the new iPhone 3G[S] is pretty much worthless for the time being since it requires AT&T to raise the bar to utilize the 7.2Mbps download speed. Currently, only the Windy City has a test rollout utilizing claimed speed but real world test shows otherwise. For those iPhone 3G owners wanting more speed, you should wait a bit (perhaps until your upgrade pricing is better) then make the switch (and hope by then real 7.2Mbps download is readily available throughout the country.
Get your Palm Pre Default Ringtone Here!
Original Post by Palm Pre Blog
Info on iPhone 3.0 Unlock from Dev Team
So folks, keep your F5 button free and clear of obstruction starting tonight and watch closely as the iPhone Dev Team is about to make more history again.
Demo of iPhone 3.0 pwn'd:
iPhone 3G[S], to Upgrade or Not Upgrade
Please find the three type of scenarios below and refer to them based on your situation:
1. Non-AT&T Customers: You have it easy since all of your options are fully subsidized and affordable. Your pricing options are: $99(older iPhone 3G), $199(16GB new 3GS) and $299 (32GB new 3GS) with a new 2-year contract. Unless money is tight, I would go for the 32GB iPhone 3GS. The sheer volume of internal memory plus the new iPhone features makes it a no brainer. iPhone 3GS is basically a computer in your pocket and going with the model with the highest storage capcity has never been a wrong move for me. 32GB is amazing!
2. Existing AT&T iPhone 3G customers since July to Sept of 2008 should receive the same pricing treatment like new customers with the recent change in upgrade pricing by AT&T. If you are reading this article, you must have been thinking about an upgrade. Think no further, if you are eligible, just do it! Why am I so convinced? Because the sooner you upgrade, the sooner you are off the hook with your existing iPhone 3G and contract since you'll be starting a new contract. With any luck, you might be able to unlock that old iPhone 3G and sell it to friends or on eBay and fund the new iPhone 3GS; TUAW has a great entry on Nextworth, a site that pays you for your iPhone. In any case, if you thought about upgrading, stop torturing yourself and get it over with, the idea is to upgrade as early into your 2 year contract as possible to save money from having to pay off your entire commitment. David Pogue wrote a great piece on iPhone pricing and how the subsidy works. Read it and you'll understand why I ask you to trade in ASAP.
3. Existing AT&T Customers w/ iPhone 3G who signed up in the past 6 months, you are in a bit of a bind. AT&T will charge you $399 for the 16GB GS and $499 for the 32GB GS based on the so called "early upgrade discount" with a 2-year contract renewal. You can otherwise buy the iPhone 3GS outright (locked) for $599/$699 respectively w/o the 2-year contract extension. My recommendation for you is to hold off from upgrading until your eliglibility changes to the status of group 2 above. The extra price you have to pay for such upgrade is not justified by this half-assed hardware upgrade. The only scenario I can think of that justifies the "early upgrade discount price" is if you have just purchased an iPhone 3G within the last 60 days. In this case, while you shelled out an extra $200 for the new GS, you've essentially paid off your 2 months new iPhone 3G outright at your disposal. Again, David Pogue's article on subsidized phone will help explain my logic on why you'd want to do this early into your existing contract.
Bottom line is this: if you have a plan to make an upgrade, do it quickly. It will end your current contract by extending it to a fresh two-year renewal; this is better than for you to wait until you are closer to the end of a 2-year contract then make the upgrade and two more years of renewal.
iPhone OS 3.0 Updated!
Documents To Go for iPhone Is Out & Initial Price Is Good
Tap Tap Revenge iPhone application
Telegraph F1 App for the iPhone
AT&T Now Selling the 3G Powered LG Xenon
Samsung Unveils New Smartphones: Omnia II, OmniaPRO B7610 and B7320, OmniaLITE
Samsung Unveils the Samsung Jet Smartphone
Google Maps for Android Upgraded with Search by voice and Transit Directions
Nokia Unveils the Compact Nokia 3710 Fold
Nokia Introduces the Nokia 5530 XpressMusic
Nokia Unveils the Nokia E72 QWERTY Smartphone
Nokia E72 is Hardcore while the 5530 XpressMusic Looks Good
The XpressMusic 5530 phone is looking pretty sweet; I like the minimalist touchscreen design with a hint of industrial ruggedness. Too bad it doesn't have 3G support (only EDGE and WiFi). Despite the lack of internal storage and basic level of features; I always have a soft spot for the touchscreen XpressMusic series as it is Nokia's attempt to cater towards the entry-level smartphone market. This phone is priced around $250 standalone w/o a contract making it a very good phone for the market place. Love the design!
The E72 is all the rage. Featuring a staggering fast 10.2Mbps HSDPA support topped off with a 5+ Megapixel camera w/ Xenon Flash, this device is going to work hard and play hard at the same time. The biggest improvement is the much needed 3.5mm jack missing from its predecessor (E71) and an optical mouse to improve onscreen navigation. The goodies are all there: GPS, WiFi and integrated compass! Of course, this phone in its delicious ultra-thin case with full QWERTY keyboard. For the moment, I find this phone the most sexy and appealing in the entire Nokia line (even beating out the N97). This phone will be sold for around $480 unlcoked.
I'll have to stop by the NYC flagship store to checkout both phones shortly.
Samsung MyShot II from Cricket
Samsung Ultra S in Pink
Release dates for T-Mobile's Touch Pro2 and Dash 3G
Release date and pricing for Sprint's LG LX370
Verizon's LG enV3 and enV TOUCH got cheaper
HTC Snap available for Sprint users
Review: Griffin PowerDuo Reserve
The following is what comes with PowerDuo Reserve (MSRP $59): (Amazon sells a non-auto solution for $39)
1. Reserve Battery for your iPod/iPhone which can extend playback of MP3 and Videos for hours
2. Home AC Charger (which can recharge the reserve battery and charge iPhone & iPods via USB)
3. Auto AC Charger (which can recharge the reserve battery and charge iPhone & iPods via USB)
Keep in mind that these AC chargers are outputing DC5V at 1AMP; which means it can practically be used to charger other devices over USB (ie. BlackBerry, headsets, etc...).
Overall, I am quite pleased with this solution. The reserve battery is portable and can fit into pockets of your jeans or backpack with minimal effort. It takes about 3 hours to charge the reserve battery. When fully charged, depending on your device model and settings, you may get up to additional:
* 24 hours of music playing time
* 6 hours of video playback
* 1.5 hours of internet surfing
* 2 hours of talk time
The package is very thoughtful as it offers reserve battery charging solution IN ADDITION to capabilities in charging an iPod or iPhone at the same time. The glossy black finish offers a hint of luxury and matches up quite nicely with my favorite iPhone 3G case, the Clarifi. Griffin's instruction suggests that I keep the battery stowed away in one of the two charger base when not in use; the device is smart enough to not over charge the battery while lefted in the charging base. The reserve battery is attached to the charging base via a magnetic connection which is very slick. If there is a couple of feedback, I'd hope for two things: 1). It would have been nice if Griffin could toss in a black USB data cable and 2). a small plastic cover for the reserve battery connector would be a nice addition to keep the connector protected.
Review: Casio Pathfinder PAW1300Y Amazon Exclusive
[Update 6/28/09: uploaded more pictures at Flickr]
[Update 6/29/09: Item back in stock at Amazon, hurry!]
[Update8/8/10: I received a comment asking me where the watch was made, I confirmed it was Made in Japan, attaching a picture below]
There is something to be said about a Gadget that is truly independent from having to be tied down to a subscription charge. For instance, stand alone GPS devices by Garmin or TomTom which works right out of a box, no subscription necessary. Another example is the Nokia N95 which offers GPS plus FREE world map to download to device w/o the reliance of a data package. These gadgets offer an independent spirit which liberates its owners from having to pay for subscription services which is a trend that I'm seeing across the electronics industry (ie. mobile data package, mobile GPS package, laptop data card, ...)
The Casio Pathfinder series watches are extraordinary because of its ability to be self sustaining. For the most part, it can recharge itself via solar power and keep accurate time over a five-band Atomic Radio across the world. I was drawn to the Amazon exclusive Pathfinder PAW-1300Y recently because of its unique reverse (white on black) LCD; $250 later, I got the watch and have been spending some time with it.
Note that I have a couple of swiss automatic movement dress watches which I still admire for its ancient but reliable technology; but in terms of gadetry, Casio digital watches reigns supreme. The special edition PAW1300-Y a jam packed with features in addition to solar+atomic radio: temperature/barometric, compass, altitude readings plus five daily alarms, stop watch, countdown clock and of course, the backlight. The watch comes with a thick manual and is highly customizable. It is intended to be a great compliment to any outdoor enthusiasts (note: you should rely solely on this watch as your primary tool of navigation!).
This watch looks very slick being all black with a black LCD face; the buttons are large for easy access when wearing gloves outdoors. This watch has a big face with a face diameter almost 48mm; the thickness, however is not so bad; very thin in proportion to its width. As mentioned in a prior posting, this is probably a great watch for Bruce Wayne as the design is just stealth and means business. There are plenty of excellent alternatives which also offer solar charge and atomic radio but this one takes the cake in design and functionality. I am very happy with this purchase and this watch is going to make a good tool in my collection of gadgetry.
Notes:
* I can't seem to get a good atomic radio wave signal out here, too many high rises, will try next time I am at a beach
Review: Equilibrio App For iPhone
Cricket launches Motorola Evoke QA4 touchscreen slider phone
Samsung Announces the E1107 Crest Solar Phone
Alltel Wireless Launches the LG Tritan
Review: Beat Rider App For iPhone
Review : Xtreme Quad Racing App For iPhone
Make your own iPhone ringtones with TonePad Pro
Notetaking moves to the clouds with the iPhone version of 3Banana
The New iphone 3G S | two times faster than iphone 3G
in 2009 January appele announced it's newest iphone version, iphone 3G s. according to their website iphone 3GS is 2 times faster than iphone 3G. this phone comes with newest 3.0 version OS. they have done many improvements to increase the performance. the processor is powerful than previous phone, it's a ARM 600MHz processor. the RAM is 256Mb. also they have improved graphics quality. the new iphone 3G s comes with a PowerVR SGX graphics chipset.
also there are two major differences in this phone. one is the 3.15Mp camera. previous iphone had a 2.0Mp camera and this also allows 30fps video recording. next one is iphone 3G s has a TV out. the GPS navigator is also similar to the previous phone but iphone 3G S has a digital compass.
specifications
- Multi-touch input method
- Accelerometer sensor for auto-rotate
- Proximity sensor for auto turn-off
- Scratch-resistant surface
- Ambient light sensor
- Digital compass
- Google Maps
- Audio/video player
- TV-out
- Voice command/dial
related
Mobile Phone
Mobile Phones Reviews - Online mobile phone reviews guide on latest phones from nokia, samsung, motorola, sony ericsson, lg with the best reviews, features and specifications of all mobile phones network in UK.
Virgin Mobile Launches the Samsung Mantra Flip Phone
Google Announces Improvements to Gmail for Mobile
Watch Your Child's Phone Use with Verizon Wireless Usage Controls
Verizon Wireless Offering App to Help Golfers on the Green
Virgin Mobile Launces 3G Internet Service Called Broadband2Go
Nokia Starts Shipping the Nokia N86 8MP Globally
Verizon Wireless Introduces the Motorola Rival
iPhone 3Gs Price Ridiculous for Current 3G Customers
I also understand that in this business, hardware makers and carriers are losing money upfront to signup for a new customer, thats why I have a proposal: similar to early contract termination, the early equipment discount should also be pro-rated offering most discount to longer term customers. In this schema, they would drop the iPhone 3GS price as the customers reaches closer to the end of their 2-year contract; maybe something like $199 (for 16GB 3GS) on the 23rd month while adding $10 more for each preceding month (ie. $209 on the 22nd month, $219 on the 21st month of contractual term...); this will back the phone into $439 right after someone had upgraded their plan at month one.
Is that Samsung OMNIA II?
Samsung S8300 UltraTouch Gets A New Onyx Gold Version
iPhone OS 3.0 to be Released June 17
Meizu M8 3G Specs
Remaining 16GB iPhone 3G units selling for $149
eBay Mobile - i use this on iphone updated to new version
Sprint Sets Sales Record With Weekend Debut of Palm Pre
AT&T to Sell the iPhone 3G S Starting June 19
Apple Introduces the New Fast, More Powerful, iPhone 3G S
Motorola Stature i9 Thinnest Flip Phone
Weekend Catchup
* Palm Pre sales from first weekend is doin' alright!
* Apple iPhone 3GS announced (basically just a bit faster and bigger all around, nothing crazy)
* No more MacBooks, all Uni-body design are MacBook Pro. Prices for most are dropping (including Air)
* Nokia dropping the bomb on us, making the N97 available tomorrow (6/9/09)in NY and Chi town flagship store
Final thought: for those who didn't listen to me and bought those refurbished iPhone 3G units, you should have waited, these things are going for $99 brand new now for the 8GB model.
Symbian: Evolving toward open
Symbian recently held a dinner with developers and bloggers in Silicon Valley, and I got to see some of those differences in action.
The first difference was the dinner itself. About six months ago, Symbian and Nokia held a conference and blogger dinner in San Francisco (link). It was interesting but pretty standard -- a day of presentations, followed by dinner at a large, long table at which Symbian and Nokia employees talked to us about what they're doing and how excited they are. The emphasis was on them informing us.
The recent dinner was structured very differently. The attendees were mostly developers rather than bloggers, and we were seated at smaller, circular tables that made conversation easier. They talked about their plans at the start, but most of the evening was devoted to asking our opinions, and they had a note-taker at each table. This had the effect of not just collecting feedback from us, but forcing us to notice that they were listening. That's important to any company, but it is critical to a nonprofit foundation that relies on others to do its OS programming. And it's essential for a company like Symbian, which has been ignored by most Silicon Valley developers.
So that's the first lesson about open source. The task of marketing is no longer to convince people how smart you are, it's to convince people how wonderful you are to work with. Instead of you as a performer and developers as the audience, the situation is flipped -- the developers are the center of attention and you're their most ardent fan.
It's an interesting contrast to Apple's relationship with developers, isn't it? It'll be fun to see how this evolves over time.
Here are my notes on the subjects Symbian discussed with us, along with some comments from me:
It takes time
Symbian said its goal is to have a lot of developers on the platform and making money, but that can't be achieved in three months. "In three years time," is what I wrote in my notes. That is simultaneously very honest and a little scary. It's honest because a foundation with its limited resources, working through phone companies with 24 month release cycles, simply can't make anything happen quickly. It's scary because competitors like Apple and RIM have so much momentum, and can act quickly. Still, in the current overused catchphrase of sports broadcasting, is what it is. An open-source company, based on trust, simply cannot afford to risk that trust by hyping or overpromising.
Speaking of Apple and RIM, Symbian made clear that it considers its adversary to be single-company ecosystems like Apple, RIM, and Microsoft. I didn't think to ask if Nokia's Ovi fits in that category, but that probably wouldn't have been a polite question anyway. Symbian also took some swipes at Google, citing the "lock in" deals they have supposedly made with some operators.
You get the feeling that Symbian is intensely annoyed by Google. It's one thing for a mobile phone newcomer like Apple to create a successful device; it's quite another for an Internet company to step into the OS business and take away Motorola as a Symbian licensee. I think one of Symbian's arguments against Android is going to be that Symbian is more properly and thoroughly open.
The question is whether anyone cares about that. Although the details of open source governance are intensely important to the community of free software advocates, I think that for most developers and handset companies the only "open" that they care about translates as, "open to me making a lot of money without someone else getting in the way." Thus the success of the Apple Store, even though Apple is one of the most proprietary companies in computing. Symbian's measure of success with developers will be whether it can help them get rich -- and I think the company knows that.
Licensees and devices
One step in helping developers make money is to get more devices with Symbian OS on them. Symbian said phones are coming from Chinese network equipment conglomerates Huawei and ZTE. They also said non- phone devices are in the works.
Licensees will be especially important if Nokia, as rumored, creates a line of phones based on its Maemo Linux platform. Lately some industry people I trust have talked about those phones as a sure thing rather than speculation, and analyst Richard Windsor is predicting big challenges for Symbian as a result:
"It seems that the clock is ticking for Symbian as technological limitations could lead to it being replaced in some high-end devices.... I suspect that the reality is that Symbian is not good enough for some of the functionality Nokia has planned over the medium term leaving Nokia with no choice but to move on."
Source: Richard Windsor, Industry Specialist, Nomura Securities
David Wood at Symbian responded that people should view Maemo as just Nokia's insurance in case something goes wrong with Symbian (link). But the point remains that Nokia is Symbian's main backer today. That is a strength, but also a big vulnerability. If Symbian wants developers to invest in it, I think it needs to demonstrate the ability to attract a more diverse set of strong supporters.
App Store envy
Another way to help developers is to, well, help them directly. Symbian said it's planning something tentatively called "Symbian Arena," in which it will select 100 Symbian applications to be featured in the application stores on Symbian phones. Symbian will promote the applications and perform other functions equivalent to a book publisher, including possibly giving the app author an advance on royalties.
The first five applications will be chosen by July, and featured on at least three Symbian smartphones (the Nokia N97, and phones from Samsung and Sony Ericsson).
The most interesting aspect of the program is that Symbian said its goal is to take no cut at all from app revenue for its services. Obviously that means the program can't scale to thousands of applications -- Symbian can't afford it. They said they'd like to evolve it into a much broader program in which they would provide publishing services for thousands of apps at cost. My guess is they could push the revenue cut down to well under 10% in that case, compared to the 30% Apple takes today.
It isn't clear to me if Symbian will produce the applications store itself, or work through others, or both. If it works through other stores, those stores might take a revenue cut of their own. But still, from a developer point of view it's nice to see an OS vendor trying to lower the cost of business for creating apps.
It's been interesting to see how many of the Palm Pre reviews this week have said that the iPhone application base is the main reason to prefer an iPhone over a Pre. I'm not sure how much purchase influence apps actually have -- at Palm, we had ten times the applications of Pocket PC, but they didn't seem to do anything for our sales. (On the other hand, Palm never had the wisdom and courage to advertise its apps base the way Apple has.)
--"Compared to the iPhone, the real missing pieces are those thousands of applications available on the App Store." Wired
--"Developer courting still seems like an area where Palm needs work. They've got a great OS to work with, but they have yet to really extend a hand to a wide selection of developers or help explain how working in webOS will be beneficial to their business. The platform is nothing without the support of creative and active partners." Engadget
--"The Pre's biggest disadvantage is its app store, the App Catalog. At launch, it has only about a dozen apps, compared with over 40,000 for the iPhone, and thousands each for the G1 and the modern BlackBerry models....It is thoughtfully designed, works well and could give the iPhone and BlackBerry strong competition -- but only if it fixes its app store and can attract third-party developers." Walt Mossberg
Anyway, if applications are the new competitive frontier between smart phones, mobile OS vendors should be competing to see who can do the most to improve life for developers. This is another area where Symbian's motives, as a foundation, differ from a traditional OS company. If you're trying to make money from an OS, harvesting some revenue from developers make sense. But as a nonprofit foundation, draining the revenue streams from your competitors is one of your best competitive weapons. Symbian has little reason to try to make a profit from developers, and a lot of reasons not to.
Driving Web standards
That idea came up again when we talked about web applications for mobile. As I've said before, I think the most valuable thing that could happen for mobile developers would be the creation of a universal runtime layer for mobile web apps -- software that would let them write an app once, host it online, and run it unmodified on any mobile OS. No commercial OS companies want to support that because it would commoditize their businesses and drain their revenues. But if Symbian's primary weapon is to remove revenue from other OS companies, a universal Web runtime might be the best way to do it. I asked them about this, and they said they're planning to use web standards in the OS "like Pre," and said they're interested in supporting universal web runtimes.
I'm intensely interested in seeing how the runtime situation develops. I think Symbian and Google are the only major mobile players with an interest in making it work, and Google so far hasn't been an effective leader in that space. I think Symbian might be able to pull it off, and become a major player in the rise of the metaplatform. But it'll take an active effort by them, such as choosing a runtime, building it into every copy Symbian OS, and making it available for other platforms. Passive endorsement of something is not enough to make a difference.
Other tidbits
Symbian said it's going to "radically simplify" the Symbian Signed app certification program, which may be very welcome news to developers, depending on the details. Many developers today complain bitterly about the cost and inconvenience of the signing program, and unless it's fixed it'll outweigh any of the benefits from Symbian Arena.
The QT software layer that Nokia bought as part of its Trolltech acquisition will be built into Symbian OS in the second half of 2010. I had been wondering if it would be an option or a standard part of the OS; apparently it'll be a standard.
Symbian plans to bring its developer conference to San Francisco in 2010, after which it will rotate to various locations around the world. This is part of an effort to increase Symbian's visibility in the US market. The company is creating a large office here, including two members of its exec staff. That makes sense for recruiting web developers, but it will be hard for the company to have a big impact in the US unless it gets a licensee who can market effectively here. In that vein, it must have been frustrating for everyone involved when Nokia announced the shipment of the N97 and it came in a distant third in coverage in the US (after the Palm Pre and the iPhone rumors).
What it all means
There are a lot of things that could kill the Symbian experiment:
--Nokia could decommit from the OS (or just waver long enough that developers lose faith).
--Symbian licensees could fail to produce interesting devices that keep pace with Apples, RIMs, and Palms of the world.
--Android could eat up all the attention of open source developers, leaving Symbian to wither technologically.
--The market might evolve faster than a foundation yoked to handset companies can adjust.
But still the Symbian foundation is worth watching. It has a different set of goals than every other mobile OS company out there, goals that potentially can align more closely with the interests of third party developers. It's still up to Symbian to deliver on that potential, but the company has an opportunity to challenge the mobile market in ways that it couldn't as a traditional company.
-----
Prof. Joel West of San Jose State was also at the Symbian meeting and posted some interesting comments about it. You can read them here.
Full disclosure: My employer, Rubicon Consulting, did a consulting project for Symbian a year ago. None of the analysis conducted in that project was used in this post. We currently have no ongoing, or planned, business relationship with Symbian.
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