Download Game Monty Python - Cow Tossing for Nokia 5800, N97, X6 and N8

Monty Python - Cow Tossing is a must have game for Symbian^3 and Symbian S60v5 based touch screen mobile phones. The game is all about fun. You don't just play it but enjoy. Use the French catapult to stop the approaching English siege before it reaches the castle.

The siege stops moving when all the English K-NIG-HTS are dead. Direct hits increase the French arrogance meter, which gives you better weapons. Hit the falling weather to get special power-ups. Avoid the old woman projectiles. Goose -does not have a special ability. Duck -becomes 3 ducks when activated. Pig- flies straight ahead when activated.

Chicken - if hit with an axe loses its head and flies around doing damage. Swallow - drops a dangerous coconut when activated. Sink - catch dishes with the sink which release when the sink lands. Insult - grows more powerful if it hits Farts. Cow - goes mad if it hits a germ and does a lot of damage. There are two game modes: Campaign and Quick Play.

Monty Python - Cow Tossing game is developed by Zed Wordwide SA. The game works with Nokia N8, N97, N97 Mini, X6, 5230, 5233, 5235, 5530 XpressMusic and 5800 XpressMusic. The game supports multiple languages and offers great background sound and ultimate graphics as well. The version 0.0.6 of this lovely game is available to download.

Game Monty Python - Cow Tossing for Nokia 5800 XpressMusic and N97 (2.2 MB)
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Download Game A Box of Dice 3D for Nokia 5800, N97, N8, X6, 5235 and 5530

A Box of Dice 3D is a unique game for Symbian^3 mobile such as Nokia N8 and Symbian S60v5 mobiles such as Nokia 5800 XpressMusic, N97, N97 Mini, X6, 5230, 5233, 5235 and 5530 XpressMusic. Need a dice? Need few dice? What would you do if you get a whole box of them.

This box of dice can contain up to fifty dice rendered in real time with realistic physics. Simply blows competition away. Developed by LucidBits, A Box of Dice is a game worth trying. To play this game, you need to pick to lock and release.

You can get the version 1.1.0 of this game from the following download link. Play with a box full of dice.

Game A Box of Dice 3D for Nokia 5800 XpressMusic and N97 (626 KB)
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Download Game Clever Driver for Nokia 5800, N97, X6, N8, 5235 and 5530

Clever Driver is a puzzle game for Symbian^3 and Symbian S605th based touch screen mobile phones. The objective in this game is to take your car to the exit. Sounds pretty simple for an experienced driver like you but it is not so. You have lot many other cars positioned here and there make your way to exit extremely challenging.


Are you a clever driver? Then it's time to take your test. Your car is blocked in a very crowded paring lot, thus always make us agony, isn't is? can you drive you car out of the parking area in a short time? This is an exciting and interesting puzzle game which is popular all around the world. It can promote your logical thinking ability, and also can help you dealing with the same crowded parking issue in the real life. This game sets up 34 levels with different difficulties, try and have fun!

Clever Driver by Hxstudios is a nice game to have on your mobiles. The graphics are awesome and you enjoy the game more with every new level with increased difficulty. The game works with Nokia N8, N97, N97 Mini, X6, 5230, 5233, 5235, 5530 XpressMusic and 5800 XpressMusic. Get the version 1.0.0 of this game now. Download will be quite large in size as you also get QT installer along with this game.

Game Clever Driver for Nokia 5800 XpressMusic and N97 (14 MB)
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Download Game Fetih Lite for Nokia 5800, N97, X6, N8, 5235, 5230 and 5530

Fetih Lite Beta is a very interesting game for Symbian S60v5 and Symbian^3 touch screen mobiles. The game takes you back to the world of Kings. Great Ottoman Empire's soldiers(Yeni çeri - Janissary) are back. This time, they are fighting from the sky! Just a Note: For sensitive game play on Nokia 5800 XpressMusic you should use Stylus Pen .

Fetih Lite is an early beta release which I am sure everyone would love to play on his/her mobiles. The full and future versions will include different backgrounds, more levels, more enemies and landmarks. The game offers wonderful background sound which makes you feel like a king.



Focus on height and power and then click on Launch button. But be careful, if you don't want to lose your head. Fetih Lite is a freeware with great graphics and nice gameplay. The game works with Nokia 5800 XpressMusic, X6, N97, N97 Mini, 5230, 5233, 5235, 5530 XpressMusic and N8. The following video shows this game in action.

Fetih is an action game developed by Cohous. The beta version 0.8.8 of this game is available to download. The game works in full screen landscape only mode. Have fun with this beautiful game.

Game Fetih Lite for Nokia 5800 XpressMusic and N97 (827 KB)
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Download Game Darkwood for Nokia 5800, N97, X6, N8, 5235, 5230 and 5530

Hailing from the wild lands in south, you have entered a small village surrounded by a deep forest. The village is a part of Border Kingdoms, ruled by a beautiful queen. Fame and fortune awaits! Adventurer, Welcome to Darkwood!

Remember to talk to the characters in towns. If you at first can't complete a combat area, try buying better equipment and leaving up. Give a name to your character. The name should be of medieval or fantasy style, for example 'Aranoth' or 'Galadrien'. Once done just start your mission.

Welcome to the Darkwood town. It's a Java RPG game that also offers a multiplay functionality. Mobiles can be connected over bluetooth in order to play game with friends. The main features of this game are:
  • 2D pixel-art graphics
  • Offers complete storyline featuring dozens of quests
  • Number of different monsters to be slayed
  • Single Player as well as Multiplayer over bluetooth
  • Exclusive multiplayer content
  • Three character classes to choose from
  • Four unique abilities for each class
Hello traveler, my name is Julia. Welcome to our humble town. Unfortunately times are rough. Could you help us killing rampaging wolves in the village fields?

Darkwood game works with Symbian^3 mobiles such as Nokia N8 and Symbian S605th mobiles such as Nokia X6, N97, N97 Mini, 5230, 5233, 5235, 5800 XpressMusic and 5530 XpressMusic. The game is developed by Mirake. The version 1.0.0 of this game can be downloaded from the following link.

Game Darkwood for Nokia 5800 XpressMusic and N97 (3.6 MB)
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iOS, Android and Windows Phone 7: the facts and my experience [Part 1]

Q4 2010 brought a big milestone to the mobile industry: smartphones outsold PCs for the first time ever. And that's not even taking into account tables and iPods that provide similar functionality. In short, mobile devices - or "post-PC devices", as Steve Jobs calls them - are hot stuff right now.


However, it's easy to get lost and confused by all the devices and even by all the mobile operating systems we can choose from. Apple is certainly leading this new revolution with the iPhone and the iPad, but other software and hardware companies are trying their best to catch up and capture our imagination.

Last Summer I started blogging at Mobitel Tehnik, a blog about mobile technologies, on which my posts (in Slovenian) mainly cover news and tips related to mobile app development. As part of my assignment, I've been using and following the development of some of the recently most popular smart mobile operating systems on the market.

That is why I've decided to sum up some of the thoughts and experiences I've had with various platforms on my blog in two parts: in the first part, I focus on introducing facts and my personal experience with 3 of the most talked about smartphone operating systems: Apple's iOS, Google's Android, and Microsoft's Windows Phone 7. And in part 2, I will try to imagine the potential of using iOS, Android and WP7 mobile devices in classrooms.

Ok, so let's take a look at the facts and my personal experience with each of the three platforms first.

iOS: It's all about beautiful apps


Basic facts: Apple's mobile operating system that runs on iPhones, iPod Touches, iPad and Apple TV - all Apple devices. Launched in June 2007, current version 4.2. Got its application store, the App Store (tied with the iTunes Store), in July 2008 and now features over 350,000 apps.

The experience: Unfortunately, iPhone isn't officially sold in my country (the only blank spot in Europe!), so I've been using iOS on my 2nd generation iPod Touch. Truth be told, I don't really use it as an iPod that much - my primary iPod used mainly for running is the new iPod Nano. The iPod Touch is, however, my mobile device of choice for browsing and apps. I use it to play various casual games like Bejeweled Blitz, Fruit Ninja and Tiny Wings (my current favorites), manage my shopping list with ShopShop, plan my runs with Runner's World SmartCoach app, rate my favorite Movies, and much more.


And I'm just in love with iOS apps! The App Store provides great choice of both free and paid apps, and it's really easy to discover beautiful new apps. It's the kind of store where you buy a $2.99 weather app just because it's sooo pretty.

The magic behind the App Store lies in detailed guidelines and excellent developer tools that make it easy to have good looking apps even if you use just the default UI elements provided by Apple. Yes, a lot of people complain about the strict App Store approval process, but from the user perspective, it pays off to have a store full of quality and well tested apps.

Android: It's all about opportunities and promises



Basic facts: Usually thought as the biggest iOS competitor, developed by Google and other members of the Open Handset Alliance. Launched in October 2008, current version 2.3 Gingerbread, although the majority of users currently still runs version 2.2 Froyo. Android runs on all sorts of smartphone and tablets devices in various price ranges. The devices are made by different manufacturers, which also provide their unique user interfaces (such as HTC Sense, Samsung's TouchWiz etc). The Android application store, Android Market, launched in October 2008 and now features over 250,000 apps.

The experience: Ah, dear Android. The joy and love of the tech crowd. The supposedly "open alternative" to Apple's evil walled-garden. And, more often than not, quite irritating to use.

I've used Android on several HTC devices (Desire, Legend, Wildfire) and the overall look and feel is quite good. The hardware was good, but what annoyed me to no end, was the need to constantly fiddle with settings and other details of the software. And the regular need to reboot, which reminded me of what it was like to own a PC.

All in all, it was usually nothing huge per se, but there was always that tiny little detail that required your attention and sometimes got your head scratching. Like the mystery of why apps that I had never used (e.g. Stocks, Music, News) were always running in the background.

Speaking of apps. Sure, in theory it does sound wonderful that Google lets almost anyone publish apps on the Android Market. But in practice? The Market is flooded with poorly designed apps. And as Android Market works with Google Checkout, which is not supported in my country, I was stuck on using free apps only.

Then, the games... just not comparable to iOS games. And sure, the gaming aspect is supposed to be improved with the next big release - and that is basically what we keep hearing all the time. "The next Android update will kick iPhone's ass!" Anyone else got tired of waiting for the savior?


Ok, I've got to be fair - Android does have a few strong points as well. I loved the integration with Google services, particularly Google Maps. And the WiFi Hotspot app (for tethering), introduced with the Froyo update, was awesome. And oh, I really liked HTC's weather widget on the home screen!

Wondering why I've been using the past tense here? Ah, that's because I've been using Windows Phone 7 as my primary phone OS for a couple of weeks now, and I honestly don't miss Android all that much.

Windows Phone 7: It's all about the simple experience




Basic facts: The new kid on the block, even though it's the successor of the ye olde Windows Mobile platform. Microsoft decided to get a fresh start with Windows Phone 7 and introduced a radically different user interface and no backwards compatibility with previous versions of Windows Mobile. WP7 launched in October 2010 and has yet to receive a major update (expected to be released soon-ish). Like Android, WP7 runs on devices by different manufacturers, but Microsoft sets the hardware requirements for WP7 phones and doesn't allow major modifications of the user interface, so all WP7 phones have a consistent look and feel (unlike Android phones). Its applications store, the Windows Phone Marketplace, launched with the release of the first phones in October 2010 and now features over 8,000 apps.

The experience: This may come as a surprise to those of you that know how much I love using a Mac - I actually enjoy the Windows Phone 7 experience. Yes, me, enjoying a Windows product! Shocking, I know.

But I think Microsoft did the smart thing by dropping the outdated Windows Mobile legacy platform and focused on a fresh, unique mobile experience. It's a mobile OS that tries to help users do what they're supposed to be doing without getting in the way.

Coming from Android, the contrast can be quite stark at first. But after a while, you just sit back and enjoy the ride. No need to worry about turning the GPS on and off manually. If an app, such as Maps, needs it, it will turn it on and then off again when you're done.

The home screen with live tiles makes it easy to see important information on the go, and the OS uses hubs to bundle key content and media together. For instance, the People hub brings together your contacts and their Facebook updates in an attractive panorama view. Plus, it can also sync music, photos and videos with your computer and there's even a Windows Phone 7 Connector for Mac OS X that can sync content from iTunes.


However, it must be noted that WP7 is still a version 1.0 OS, so there are "a few" bugs and oddities that will have to be sorted out. Similarly, the Marketplace is still only a few months old, so the selection of apps isn't that great. For instance, there is no Dropbox or Evernote app, and I miss more apps from Google, particularly Google Maps - WP7, not surprisingly, has Bing Maps integrated and the app just doesn't work as well as Google's.

And just like the Android Market, the Windows Phone Marketplace doesn't allow purchases from my country, so I can't really enjoy any of the cool game titles already available in the application store. You do however get the option to Try out a lot of the paid apps and games, which is a really cool feature.

And the winner is...

One thing is for sure - while similar on paper, iOS, Android and Windows Phone 7 provide quite a different user experience. Which one is best? Well, it really depends on what you're looking for.

iOS is certainly a more solid platform with an amazing selection of apps, which isn't surprising considering it was the first to launch. Android is perfect for geeks that enjoy fiddling with their devices. And WP7 is cute, but needs to grow up a bit more and get more developers interested in making good apps.


For me, iOS is certainly the first choice. It's simple, yet mature enough to provide all the extra goodies (such as tethering). WP7 is also an OS that I could see my grandpa using, as he probably wouldn't miss any of the yet missing apps. And Android is a solid choice for everyone that is bothered by Apple's "closed" system and is looking for variety in hardware, but not something I'd recommend for the average user.

What does it all mean?

So, we have at least three platforms that will be running smartphones and tablets of our future. And we keep hearing the future will be mobile, which also means we can expect the big mobile operating systems to find their way into our classrooms and be used as teaching tools. I therefore invite you to join me in part 2 in a few days to explore which of the 3 platforms might have the biggest potential for learning.

Fragments For All

[This post is by Xavier Ducrohet, Android SDK Tech Lead. — Tim Bray]

A few weeks ago, Dianne Hackborn wrote about the new Fragments API, a mechanism that makes it easier for applications to scale across a variety of screen sizes.

However, as Dianne noted, this new API, which is part of Honeycomb, does not help developers whose applications target earlier versions of Android.

Today we’ve released a static library that exposes the same Fragments API (as well as the new LoaderManager and a few other classes) so that applications compatible with Android 1.6 or later can use fragments to create tablet-compatible user interfaces.

This library is available through the SDK Updater; it’s called “Android Compatibility package”.

Cell Phone Use May Have Effect On Brain Activity

Cell Phone Use May Have Effect On Brain Activity, But Health Consequences UnknownFebruary 28, 2011In a preliminary study, researchers found that 50-minute cell phone use was associated with increased brain glucose metabolism (a marker of brain activity) in the region closest to the phone antenna, but the finding is of unknown clinical significance, according to a study in the

Sony Ericsson XPERIA PLAY brings you a PSP experience

even now there are lots of PSP fans around the world. most of the people like it because it's portable. but what happen if a PSP integrated to your mobile phone?. now it's becoming a real thing because of the Sony Ericsson XPERIA PLAY mobile phone. it almost looks like a PSP and specially designed for gamers. but the difference is it runs with Android 2.3 OS. XPERIA PLAY has a 4 inch large LCD touchscreen and it's back light is LED.
to give you a better stereo sound, Sony Ericsson XPERIA PLAY has a dual speakers. and it has touch sensitive gaming controls. another thing is this phone comes with the latest version of Timespace UI.
since XPERIA PLAY is a gaming device, it has very powerful hardware. the processor is 1GHz and it has a Adreno 205 GPU to generate high quality graphics. this phone has a 5Mp camera and it supports 720p video recording. also there is a secondary camera which allows you to get video calls over 3G. like many Android 2.3 phones, XPERIA PLAY integrated with google's SNS technology. and it comes with all new google applications.

Download Game ICC Cricket World Cup 2011 for Nokia 5800, N8, N97 and X6

Get ready to experience the most awaited battle for the ultimate trophy "The ICC Cricket World Cup 2011". There are two game modes: Challenges Mode and Quick Match Mode. In the Challenges mode, play and guide your team to victory while batting or bowling through 20 grueling rounds of intense cricketing action.

In Quick Match mode, play against any one of the 14 teams and steer your team to victory in this single match cricket bonanze. In this game, you will experience the drama, intensity and excitement of World Cup Cricket! Great challenges to play when the game reaches its peak point. Struggle to get those quick runs from those few last balls. Get to play the World Cup 2011 Fever with 14 teams to select from. Live the cricket fever mobile style.


Jump Games, the official partner of ICC for mobile gaming and has released "ICC Cricket World Cup 2011", Games. The game works with Symbian S605th touch screen mobiles such as Nokia N97, N97 Mini, X6, 5230, 5233, 5235, 5800 XpressMusic, 5530 XpressMusic and Symbian^3 mobile such as Nokia N8.

The version 0.0.14 of this exciting game is available to download from the following link. The game is very interesting and entertaining.

Note: Make sure you off the on-screen keyboard before launching this game on your mobile to play it in full screen.

Game ICC Cricket World Cup 2011 for Nokia 5800 XpressMusic and N97 (684 KB)
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