Showing posts with label youtube mobile. Show all posts
Showing posts with label youtube mobile. Show all posts

Windows Mobile to Get Flash Lite

Microsoft has finally inked a deal with Adobe for the Flash Lite support in mobile IE along with PDF-support. With Flash Lite, YouTube video support may be in the near future for all of you Windows Mobile 6 folks as well as handling webpages running SWF files. While this is nice, I am generally not a big fan of Flash technology. It has a been a kind of a nightmare for online marketing folks since inception. SWF files are nice to look at but offers zero visibility from an SEO standpoint. Furthermore, SWF renders eCommerce sites useless because you can't send customers directly to a section or allowing bookmark for a specific page. Personally, I would like to see more support in the area for JAVA and AJAX, allowing a Web2.0-like interaction over smartphones.

Other news: Microsoft is on schedule to bring out Silverlight to Windows Mobile. Silverlight is a flash-like solution competing with Flash Lite.

Two YouTube Solutions for N95 (S60 OS)

My latest addiction is hitting up a blog known as Symbian Addict. This blog is a great resource to learn all about phones running the Symbian OS (ie. Nokia N95, etc.).

I came across two YouTube solutions from this site:

1. Google/YouTube Application. (Point your browser to: m.youtube.com/app) Detailed video at Symbian Addict
2. emTube (Go Direct) Symbian Addict claims to be the best YouTube S60 solution out right now

I will test both out and report back. Its a pretty exciting times for the Smartphones right now. Firms are making excellent/robust applications left and right.

Update (1/28 11:00PM): Used N95 and pointed to the Google/YouTube link above and a download started instantly. Within 10 seconds, the phone finished downloading a program roughly 500KB+ onto phone's memory. Within a minute, the installation process completed. The software worked flawlessly. The only thing you have to do in advance is to designate a network for your Real Player application first (in my case - MediaNet) as YouTube is using it to stream. I tested out this video using the search function and it was all good. The software is very Web 2.0 like, with a very smooth cover-flow-ish effect when browsing through videos. I like it a lot!